Recognizing the need is the primary condition for design. Said Charles Eames quite a long time ago.
Applyed concrete reliefs on a building’ s facade, Studio Job’s approach to ornamented architecture, pre-modernist ‘s style.
Mendini’s extra layer of decoration for an extra layer of meaning, or emotion. Or an extra layer of both.
Kitsch Nitsch explores the future, ornament, and an intolerance to ugly chimneys.
Bronze, plants, 3d printing and ultra-connected students : Thomas Heatherwick’s contemporary take on learning facilities.
Italian design school Domus Academy has recruited leading creatives – including Patricia Urquiola, Joseph Grima, Hans Ulrich Obrist and Alice Rawsthorn – to form a panel that will help the school « revolutionise » its teaching.
For OBJECTION’s second event 02_ INSTRUCT / DESTRUCT we invited Giovanni Innella and Tal Drori to present their Moneychanger.
On top of being a specialist of school furniture German manufacturer VS Vereinigte Spezialmöbelfabriken has created on its own website an amazing interactive online School Museum dedicated to the history of educational furniture from the end of the 19th century till today.
Can a piece of furniture help a child learn better? Can it keep her more focused during her lessons, or make him feel less aggressive in the classroom? Konstantin Grcic thinks so. To prove it, the Munich-based designer has created the Pro chair, a new archetype of seating for educational settings.
It is not possible to speak about education without mentioning Sir Ken Robinson. Therefore, we decided to introduce you to his vison with the wonderful RSA Animate « Changing education paradigms » based on a conference he gave at the Royal Society for the encouragement of Arts, Manufactures and Commerce.
Finnish students will no longer be taught handwriting at school, with typing lessons taking its place, it’s reported.
In 2013, as part of her graduation project On Design Education, Eugenie Delariviere decided to write a letter to Thomas Widdershoven, freshly appointed Creative Director of the Design Academy Eindhoven.
The Surrealists’ ideal state for making art was the twilight between wakefulness and sleep, when they would dredge up images from the murky subconscious and throw them onto the page or canvas. Proposing sleepwalking as an optimal widespread societal condition, André Breton once asked, “When will we have sleeping logicians, sleeping philosophers?”
Apple‘s head designer Jonathan Ive says he struggles to hire young staff as schools are failing to teach them how to make products.
The work was presented for the first time on the façade of the Royal College of Art’s historical headquarters, in South Kensington of London, shortly after the 175th anniversary from the college’s establishment (1837-2012).
I never planned to study architecture, but a visit to the Architectural Association in the early Seventies convinced me that it was more like an art school. The outcome of a ‘good architectural project’ was an airbrushed piece, a collage or a performance. Hardly any buildings were going up in London.
I was in Iceland when I was first asked if I knew what was going on at the Royal College of Art
Dirty Art Department, Amsterdam Five years ago the Sandberg Instituut invited designer Jerszy Seymour to set up a new post-grad programme in Applied Arts to challenge students to “critically question the discourses structuring the field of art and design” and “engage with social reality as hybrid artist-designers”.
Educators, researchers, and students are discovering the benefits and advantages of cooperative, active, and engaged learning. Classroom spaces that support such a shift in teaching and learning have lagged behind. A significant opportunity exists for maximizing learning opportunities and creating meaningful experiences by rethinking the classroom experience.
Designers collaborate across disciplines, give and take constructive criticism, and embrace failure in the process of solving problems. Wouldn’t children benefit from developing the same skills in school?
Design academy is not only what it seems to be. An insight into the lives of students / An open letter to DAE school board
OBJECTION’s first event 01_MATERIAL: UNKNOWN is an exhibition on the role and relevance of virtual design
An article published last April in Forbes, or how to create needs through the management of industrial leaks and the rendered concepts they inspire
Back in June of 2011, David Pakman’s daughter and son, at the time age 10 and eight, asked him for a copy of Minecraft. “At the time I didn’t know what that was, so I checked it out, thought it was kinda like digital Legos, and agreed to get it,”
From side project to full-time job, the Google Art Project founder on rights, reservations and deferring to museum directors
Most young designers dream of becoming successful the old-fashioned way, by getting one commission, then another, until they’ve attracted a high-profile client list and generated a body of work that turns them into a marketable brand. But not if you’re Ora-Ito
The proliferation of computer renderings and prototypes on sites like Dezeen is making real products « look extremely boring, » according to Dutch designer Marcel Wanders
The ‘wireframe collection’ by noiz architects consists of a series of ‘digitalized’ furniture and objects
Software that lets residents copy others’ possessions is the latest reminder that this virtual world may need tougher law enforcement
In L’Artisan Électronique, pottery, one of the oldest artisanal techniques for making utilitarian objects, is combined with new digital media
SpaceTop is a technological and design solution created by Jinha Lee to fuse 2D and spatial 3D interactions in a single desktop workspace
Designconnected is platform that sells 3D versions of contemporary design pieces
ALMHULT, Sweden—That couch catching your eye in the 2013 edition of IKEA’s new catalog may not be a couch at all
The next time you shop for a vehicle, flip through a furniture catalog, or look at clothing online, the images you see may not be photography
A tutorial to learn how to model and render even the impossible
Authors suggest Virtual Reality as a viable tool that may offer ultimate solutions to many identified problems that the furniture industry faces
Have you ever been browsing through an IKEA catalog and saw something you wanted to buy, but just weren’t sure how it would look in a room, or how much space it would take up?
If real IKEA furniture is still unaffordable to your budget Polantis offers you to download 3D files of IKEA furniture and objects
A European company called 3D Furniture sells design classics of yore: Work from the Eameses, Le Corbusier, Mies van der Rohe and everything you’d see in a History of ID class